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This is a jumping puzzle with a flamethrower attachment.

Another Navigation Agent user I see, and it looks like it keeps them on their respective platforms (mostly). That said, always remember, this is not a smart tool.

You did well as a solo dev on their first jam. Be proud of what you made today, for without a team, it's not going to get much better than this.

Any advice or technique to research so that I can make this a movement shooter over time?
I will keep working on this as a personal project over the years.

Unfortunately, I have nothing to offer at this time. I myself am only  just getting into the 3D space.