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The Wick's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #79 | 2.400 | 3.143 |
Graphics | #83 | 2.619 | 3.429 |
Originality | #90 | 2.510 | 3.286 |
Theme | #91 | 2.619 | 3.429 |
Controls | #91 | 2.182 | 2.857 |
Audio | #98 | 1.637 | 2.143 |
Accessibility | #98 | 1.855 | 2.429 |
Overall | #98 | 2.260 | 2.959 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
Trash everywhere, Blood is Fuel
Game Description
FPS game about a wick with fire powers to light everyone on fire
How does your game tie into the theme?
The objective of the game is to light the other candles on fire with a flamethrower
Source(s)
Not sure what that means
Discord Username(s)
SlenderBonnie
Participation Level (GWJ Only)
1
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Comments
Interesting FPS game. I absolutely do like how you regenerate health here and seems an nice concept of a shooter. Had a hard time jumping up above unfortunately to kill the remaining wicks, but that might've just been me not finding the correct way up :'(. The cicada nature background sound seems a bit overbearing.
The options menu button in the main menu didn't seem to open up anything on my end.
I liked it. Very nice health regeneration. Maybe would be even scarier if you have to stay in proximity of unlit candles ?
I like the visuals. Would be cool to have disturbing music / ambience.
I didn't managed to get up. Walking was bit too slow for my taste, or would prefer to have run. Connection points of the walls sometimes looked like there was light from outside the scene leaking.
Solid entry, time well spent, congratulations.
Very cool, simple and complete experience. Unique take on the theme and great 3d scene - i was constantly scared of being attacked from behind. Enemies design and animations are very good.
It took me some time to find a way to the table, but that was a nice puzzle to solve by paying attention to the environment.
Although the ambient crickets sound doesn't really fit the interior area, I'd say it's still ok, definitely better than not having any music / ambience at all.
Solid!
This is a jumping puzzle with a flamethrower attachment.
Another Navigation Agent user I see, and it looks like it keeps them on their respective platforms (mostly). That said, always remember, this is not a smart tool.
You did well as a solo dev on their first jam. Be proud of what you made today, for without a team, it's not going to get much better than this.
Any advice or technique to research so that I can make this a movement shooter over time?
I will keep working on this as a personal project over the years.
Unfortunately, I have nothing to offer at this time. I myself am only just getting into the 3D space.
i liked the winscreen burger, killing wiks was funsies.. their pathing was a bit odd but it was fun, not much else todo than to kill wiks