The vibes and aesthetic of this game were phenomenal! The music, graphics, "wall breaking" ending, dialogue, all of it felt really really cool. Throw some awesome shaders and CCTV displays on top, and this game was great. I loved how it played, the puzzles were great, and being as short as it was actually did this game a huge favor (in a good way!) I don't know if there are any future plans for this game, but you've done a fantastic job!
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tysm 🙀 i'm so glad people enjoy the weird stuff i do. but yea! i tried to make something that was tightly focused and felt like a complete package that lasts with the player, and i had a lot of ideas and concepts being funneled down into the final result. seriously considering developing it into a full release that does a lot more with the concepts, but particularly with the story.