I think this game has potential but in its current state its lacking. It's could be just my skill with these types of games but in my three attempts I would run out resources and ended up just sitting there soft locked. The core concept I think is good, little micro-management games like this can be fun, but right now in its infantile state, it feels lacking in options to escape situations.
I did read in another comment that your team was new to game jams, and you seem to be taking feedback well. I would love to see where it goes if you decide to continue with this project or whatever you decide to make next.