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(+1)

As others said, I too liked the usage of sprites in 3D. Especially the drivers looked super fun sitting in the 3D-modeled car when you get the full turnaround in the start. The diff drivingmodes felt meaningful and it was fun trying to find a balance between in using the modes and when to slide and boost or not.
Only one small issue: I coudn't turn left while drifting. It worked for WASD but it was hard to then use Q and E then so I drove with the arrow keys. Might be just my keyboard is bad. I'm sure its better with a controller though, didn't have one rn.

(1 edit)

Thanks for playing! Yeah, great point, the keyboard controls aren't great unfortunately. Someone pointed out that I should have made drift be Left Shift and I agree. Hopefully if I develop this more I'll add some kind of control-customization feature. Once I added controller support I never went back to using the keyboard, and I have years of weird Q/E + WASD strafing under my belt from playing WoW so I never considered how hard they keyboard controls would be for most people (including my Dad, should have had him playtest before the release...). Thanks again!

Edit to add: The "How to Play" doesn't mention this but you can also use Arrow Keys for steering/gas/break and still use the Q and E keys for mode swapping and drifting, that may make it easier although it's still quite not as good as using a controller.