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The production quality on this is really good!  I didn't find that my decision making of where to aim the specific cards had too much of an effect on the outcome so I couldn't get too into the gameplay in its current state, but a shooter where your attacks are cards is an idea that has legs if you choose to pursue the idea further.  I have a particular soft spot for rougelike deck-builders and would very interested to this idea move in that direction.  Overall still a very good effort for a three hour jam!