The graphics and lighting is gorgeous, I also like the procedurally generated levels, it fits perfectly the game. If I may ask, what engine/framework/language did you use?
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I just used typescript and raw WebGL calls :) The source is here if you'd like to see https://github.com/jaburns/LOWREZJAM2019 The architecture really fell apart in the last few hours of the jam, but that's the way these things go!