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I’ve always loved Mario Kart so the controls felt very intuitive. Having a ghost to race rather than just a time to beat is great, and seeing a hard mode ghost let me figure out the “wiggle directions while drifting” tech (which is also in Mario Kart!). It’s a shame you couldn’t get more frequent respawn points working, perhaps some “offroad” terrain around turns and corners could reduce some of the brutal-ness of going off-track.

Thanks for playing and glad you liked the controls! Really glad to hear that the ghosts taught you that you could do the drift wiggle, that's exactly what I was hoping for! Great idea about the offroad section, I'll also probably try and add some fences like Rainbow Road has in MK64 especially for earlier/easier levels if I develop this into a full game.