Hi, in the demos I've noticed that there is randomness in the vfx (such as in the coin toss, the coins are thrown at different trajectories). Is this only possible in the unity prefabs version? From what I can tell the spritesheet versions are prebaked, so randomness is impossible.
Viewing post in Ultimate Cartoon VFX MEGA PACK - Spritesheets comments
Hi, thats good to know, thanks for replying!
Are spritesheets included for the elements that make up some of the effects? For example, in the explosions there are some small flares. Having some of those would be great to add some randomness to the effects using particle systems in other game engines.
I know for some of the effects there are spritesheets for them, but I’m not sure if the flare you’re mentioning for the explosion is available or not. I’m unable to confirm that at the moment, but I am still making updates, so you can always request things to be added to the pack. Either email me or leave a comment and I’ll try my best to get to it!
Thanks for replying so promptly and putting up with my questions!
I'll get the pack when I can as its an amazing value and has a style that can fit with a lot of games.
As for the effects, I went through the demo again and did see a lot of small ones that I can layer to get some variety.
I also want to ask if it's possible to get some of the textures used for the particles - like pngs of the stars/sparkles.