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Thank you ðŸ’‚!  Omg such a wonderful note! Thats awesome you beat the game, I apologize two of the "macro" levels were created in rush. Also haha ya `multi-select` was there just as a tease, I wanted to add a few more teases but I ran out of time. I originally was going to make you pay to unlock hotkeys and control groups, but it was just so frustrating without them lol.

Thanks for your amazing response if you don't mind would you answer a few additional questions I have if I ever turn this into a real game.

1. Have you played RTS games in the past?

2. Which did you prefer the "macro" or "arena" levels? Did you dislike either of them?

Again thank you for your amazing response!

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Sure thing, yeah I grew up playing Age of Empires II all the time back in the day and was always fascinated by Warcraft III but didn't play it that much. There's a little inspiration from both of those evident here especially Warcraft, that was awesome to see.  I played AoE III when it came out and then got a little disillusioned from RTS since it wasn't as good as AoE II in my book. Empire Earth was my favorite RTS of all time, I played a ton of that. 

I preferred the macro levels but the arena levels were key for learning the controls and units, so I think having both of those modes and interleaving them like you did is a really smart move.

I really liked how one of the first things that happens in the game is that you dodge the arrows just by moving, that's a great way of telling us what this game is all about and how it's different from your typical RTS. Smart stuff!

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Ah AOE2 was an amazing game. AOE4 is actually an amazing game too. I really love Relic's game design in general and IMO they knocked it out of the park with AOE4.

I really appreciate you answering my questions!