Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Really like the cutscene and the presentation for this game

The gameplay is quite fun and addicting to

The randomised modes are a fun concept which also keeps things varied but did come with some downsides:

-a lot of dying over and over without getting a chance to get used to the current mode (its especially tough due to the slippery controls making the character a bit unwieldy)

-increases down time because you have to read and comprehend the new set of modes for every attempt

i think enemies might have too much health as well since when i get a good mode combo (causing me to want to play more carefully) the gameplay turns into finding a safe spot to hang around and slowly whittling away at its health (and then stuffing up right at the end of the level by hitting some spikes anyway)

i would also like to mention that i think the start of level 4 might've been too tight, i don't think something like standard+sticky is even possible there

the game is addictive to play despite all that, i liked some of the little touches such as the sticky mode affecting enemies as well

(+1)

Thank you for the feedback! I THINK that the start of level 4 with sticky/standard would be possible but it's nearly frame perfect tapping of jump I think -- and as far as enemies having too much health, the best way to deal with them is one charged up shot. That takes them out in one hit :)