Finally I got around to play this game. The art style is so charming I was glued in right from the screenshots alone!
I'm a big roguelike fan and I love board game and dice games a lot (dicey dungeons for example for the one that involved both those aspect) so I was excited to see this game. I really love the power ups and attacks. I'm not sure if the calculation is often bugged? Since some times I tried to do more damage on purpose but I only ended with low damage and sometimes I got a high one with same amount of die. Or maybe I'm not paying enough attention. The mode implementation of this game is a bit too random in my opinion, would be great if player still can plan ahead or use the mode to their advantage instead of occassionally getting hindered.
If you do plan on continuing this game, consider updating the UI to show final damage calculation in face value for players instead of keeping it at x. The base is very solid already and I'll be looking forward if this game does get finished since I really adore this kind of game! Keep up the good work!