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cool, but, i didn't understand anything

(1 edit)

Trying to visualize the 2D graphics sizes as representing 3D can be difficult. It is something that players had to deal with in the 70's - 80's (and part of the 90's). I added the 3D cues (numbers representing the depth) to try to help with the difficulties, while still remaining something that could be done on the Intellivision.