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Toby is a really lovely protagonist. I like his bright sprite design, and how animated he looks as he moves around. I felt rather invested in getting him home.

The music is extremely pleasant to listen to, and felt perfect for finding your way home during a winter's night.

The controls felt a little strange. This was because of how much horizontal speed you could gain when jumping, and how much you slide on landing. It made platforming on certain small platforms that are at the limit of your jump difficult as you accidentally slide off. This issue is compounded further by some parts of the level where the next platform is out of view for the player - you feel forced to take leaps of faith and hope that there is a platform to land on and that it's long enough that you won't slide off. You feel helpless as you can't determine where you are going, which can lead to unfair deaths. 

The platforms being off screen may have come about from the large amount of horizontal airspeed and distance that can be gained, so you might have felt a need to position the platforms further apart to compensate. A possible improvement would be to have the platforms in view, either by having the platforms be close enough to be within camera view or have the camera look ahead slightly as the player moves. You could also include a tall vertical background element on the platform as a form of visual indicator for the player to aim towards as they jump.

Overall, I like the setting of the game, and I would like to see more adventures of Toby the fire sprite with further refined controls.

A short platformer about getting back home on a snowy night.