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Nice job with the 3D modeling! I really liked the wide cast of characters you have even if they're locked away :') Movement felt a little bit too floaty/unresponsive for me but that's a stylistic choice. That being said,  I think this could benefit from additional varied platforming and a checkpoint system. The special abilities are also really OP, maybe have them on a cooldown? Another thing is player feedback, as in it's hard to tell when I've hit an enemy or gotten hit. Other than that this is impressive for a second game, I hope you continue with everything you've learned!