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I honestly didn't have much of a hard time figuring out the mechanics here, really the only thing I needed clarification on is that right click warps you no matter where you're standing and that the vignette is a danger indicator. :'3 But I really like the concept! Essentially having to trick shot and learn the paths the enemies take. With a little more polish I'm sure you could make a lot more levels out of this and have a really compelling stealth shooter. Though what you have was already really engaging, I just couldn't experience it fully because I was engaged elsewhere as well lmao.

The visuals were really incredible and you have a lot of great assets on your hands as a result! every texture and model was really professional-feeling, and had a fun whimsical theming to complement the story. You're a great team and great people. :]

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We had a great time talking with you too! We still find it impressive that you were able to focus well enough to beat the game with not one, but two other neurospicy people talking in your ear. And you managed to tell stories while doing it too! We truly enjoyed watching you play our game. Again, thank you so much.