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Jams be jams.

Not enough time to make whole levels, but I do plan on adding them in the future- not to mention smaller levels to start out in, as well as more environment hazards and such.

The strongest Metals were SHOT and KING, which funny enough, SHOT was the first one I made and KING because it was bugged. Although I did test some of them, I didn't have enough time to test all of them in every way, (Like FROG's ability that doesn't work), but I was aware of the potential that SHOT would be the best. Truthfully, I tried to balance things in the time I had left, but couldn't, but the variety each had stayed.

Since it's a jam, exploring the ideas and seeing the ideas is more the goal than a full complete game, as a full complete game isn't really possible. But now I can definitely tackle and apply everything I've learned from watching people play it and from the comments.

It's been a blast! Thanks for playing!