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(4 edits) (+1)

I wasn't doing myself any favors by playing this dead tired before I was going to sleep for work the next day right after spending an equivalent of time with a different grapple platformer with a different control scheme,, but this precision platformer has a lot of thought put behind its mechanics, and if you're good at picking up on the mechanics, you'll be learning routes around the obstacles and having fun zipping through the challenges. Unfortunately, I am not very good at that! (and there's a bug that makes shorthopping harder) But with better clarity of mind, the design of the game lends itself to getting back up and trying again quickly. The game is definitely doable and you can have a blast playing it, just make sure you've got your wits on straight when you get to it. :') Great visuals and mechanics, the design is pretty much an iron maiden in every sense of the word, but it's one of those things everyone loved to see getting nailed even if you know you'd be getting nailed.