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thanks for the feedback!

The UI/UX will definitely be improved. There will be hotkeys for different modes and end turn at least.  I'm thinking of a couple alternate control schemes like just having the menu constantly open (and more out of the way visually) so all you do is cycle through the modes with two buttons and confirm a new one when you're ready.  Either that or holding shift to keep the menu open and just select with the arrow keys (though this will likely lead to mistakes).  

Options menu and level select would've been nice for the jam but ran short on time