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(+1)

Thank you for the thoughts, and critique ๐Ÿ™‚

You bring up very good points; the grappling hook is indeed rigid-body based infact it is based on a sequence of  pin joints, which took a long time to implement, so sadly when i realized that is was a bit janky we had no time to re-implement it in a more deterministic fashion. i was hoping to more of a spiderman swining feel but alas. 

If i every come around to fixing the swing, i will for sure try to implement your suggestions ๐Ÿ™‚

And if you really dare to look at the code you are welcome, just be aware it is a hot bowl of jam spaghetti ๐Ÿ˜‚