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(1 edit) (+1)

This is such a fun game! I was a bit worried that the cards might get in the way, but they were an excellent mechanic that flowed really well even online. Using the wildcard to swap hands at a pivotal moment was a delightfully satisfying moment on my side, even if it was playfully unappreciated! The game is well structured and easy to play in a few hours, and the variety of potential outcomes and settings makes for excellent replay value.
I think next time I play we might increase to one extra phase or an extra scene in each phase - we had such a good time that we wanted a bit more play with our characters than we got in the four scenes across the two 'main play' phases. We also contemplated drawing cards between scenes as well, since we rarely had more than three cards in our hands for most of the game - but that might also have been because a lot of the hearts were just at the bottom of the deck...

A great duet oneshot, beautifully simple and gorgeously illustrated, I will come back to this one.

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A follow up note to this one having replayed a few days later - we got an outcome that is not on the table thanks to a last minute hand switch in the final scene - Black Hearts and Red No Hearts.

We chose to play that as the Black player trying and failing to betray, and the Red player accidentally killing as a result. However, any update on that one would be awesome.

Thank you so much for playing, and for commenting! I really appreciate you taking the time to write this.

Your interpretation of the final swapped-hands outcome is exactly how I would have ruled it too. I'll likely release a digital version in the future that clarifies this, in the meantime, I'm glad you were able to reach a conclusion with the information presented.

Thanks again!