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yeeeah! i thought of putting like a glowing outline around them but i didn't have time. right until the last day the antennas were still controllable during the SNES segment and they'd be moving around while you did stuff haha. and thank you!! if i had more time i would've put more design intention into the optimal path making the most satisfying musical path as well. i don't think the full game is going to be as musically inclined, but i'm glad that everyone seems to like the story aspect, which was also a last-minute addition actually. :x like i wrote the story and everything, but i was having too much trouble implementing the mechanics to get them in until the last second. but it really paid off!