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(+2)

Solid mechanics and a great visual style and general vibe! Really enjoyed playing this. There's a little bug where clicking once doesn't seem to throw a snowball, but clicking multiple times works, but that's okay! I really liked the dynamic between throwing snowballs and having to regenerate them. I think it works well, but this dynamic does scream for some kind of cover for me to duck behind while making new balls, so that I am not a sitting duck waiting to be hit by enemy snowballs. The difficulty was a bit steep imo, with enemies spawning quite quickly and in large numbers. I didn't have much time to build snowmen myself, but when I did it felt great. I thinkn that was a great addition to the game, especially the feature to build HUGE snowmen! I think this feature would benefit from implementing some sort of waves system into the game, where there is some sort of downtime between the waves. In this time you could build and upgrade some snowmen, much like in a tower defence game. I'm not sure if there's a way to regain health, but otherwise that'd be a good addition too. Maybe an enemy has a x percentage chance of dropping a candy cane which gives you health? But all in all, a really solid game and lovely artstyle and audio + music! Well done team!

Thanks for the extensive feedback!