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What a nice idea! It reminds me bit of King of Dragon Pass: every decision plays a role in future events, and the outcome is not always very clear. It makes it hard to understand how our decisions influence things, but is more immersive. With precise feedback it would turn into number-crunching. you found a good balance here! The visual and audio styles are quite fitting, I enjoyed the atmosphere :)

Thank you so much, Phil!! I had never heard of the game, but after looking it up, I see what you're saying. I'd like to add world events that impact the events in settlements as well as an AI that you compete against where it shows some sort of polling screen in between turns. Really appreciate the kind feedback! :)