Thanks for playing our game, we appreciate you taking the time to try it.
I have watched your video and there are a couple of things I want to point out:
- The "bug" you encountered is not a bug, it is a feature of the corruption mechanic. If you are above a certain corruption threshold you gain the "mystery gun" which can be used to take corruption away from corrupted objects. This was mentioned on the game's page. I do agree that it should be more clear in the game, and as you said, mentioning it on the itch page shouldn't be necessary. You were able to progress without this gun though, I don't understand why you thought you were unable to continue without this gun since nothing was preventing you from doing so.
- Since you haven't seen most of the game, I have a video from a quick playthrough that you can watch if you're curious about what you haven't seen.
- The right mouse button is a laser pointer. The idea behind it was that you could use it for aiming.
- You gain corruption by killing enemies, you lose corruption by dying and by purification (your death caused your corruption level to drop, which removed the "mystery gun" from your equipment).
- The player is not a robot, but it's a sci-fi/retro-themed game. There are also details in the game hinting that the game takes place in a metaphorical representation of a computer. "Rooftop Art Museum" (RAM), "Cyber police unit" (CPU), etc. So that's why the game-over sequence consists of a blue/boot screen.
We are going to keep working on this game and pushing updates after the rating process is over.