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Still working my way through the Game Jam entries. I might be doing something wrong or missing the whole point, but I tried a few times and none of the decision choices seemed like they would lead to any sort of "good",  happy, or even completely legal ending. Perhaps that was intended due to the last minute nature of the shopping. I also found a bug regarding Priscilla. When I went to try buying the car, it said I already got her a present, even though I hadn't. And after buying the car, I got text indicating I still needed something for her. I saw a couple of interesting mechanics that probably require a plugin to achieve, but it is something I want to think more about.

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This was a game design flaw I could not grapple with. It's a "pick your punchline" game which means you only get funny, not necessarily good choices. This meant I will dissappoint people who are used to getting good endings in games