Zoom to the screen middle point, to the middle of multiple touches or to the top left corner?
Viewing post in One finger to pan, two fingers to zoom comments
That is a good question, if I understand you right. The above program keeps the top-left corner of the viewport fixed. Is that what you meant?
Since then I made a change to it to keep the centroid between fingers fixed:
function car.touchmoved(id, x,y, ...) if start[id] then curr[id] = {x=x, y=y} if s then local oldzoom = v.zoom v.zoom = dist(curr[f], curr[s])/dist(start[f], start[s])*initzoom adjust_viewport(oldzoom, v.zoom) elseif f then v.x = initpos.x + iscale(start[f].x - x) v.y = initpos.y + iscale(start[f].y - y) end end end function adjust_viewport(oldzoom, zoom) -- ensure centroid of fingers remains in view local c = centroid(curr[f], curr[s]) v.x = v.x + c.x/oldzoom - c.x/zoom v.y = v.y + c.y/oldzoom - c.y/zoom end function centroid(a, b) return{x=(a.x+b.x)/2, y=(a.y+b.y)/2} end function iscale(d) return d/v.zoom end