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Thanks for your comment! You're right that this game could use a bit more content.  We wanted to add a more types of enemies like ones that give you health on kill (but messes you up more), platform types like spikes or more obstacles, and more input types like crouch or drop stomping. But we decided we were over scoping this game with the time we have available and decided to reduce it to the core features and keep refining it. 

Will update the game after the jam competition ends and if I have some free time, thanks for playing!