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(+1)

Thanks, it's currently 2am so i'll just explain the functioning behind the weird stuff that is collider for the player and lack of aggro system:

-I tried to turn the collider back into a ball later in development but it broke the balls destroying on collision with it for some reason(will probably go back to when working on the post-jam update(which may be a bit late due to going on holiday)).

-I got an aggro system working late in development but wandering felt weird and so did staying still at the time so i ditched it(will probably just turn it into staying still when not having a sightline sight of you)