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Ahhh, I couldn't beat it haha! I tried though, I really did which is a testament to how well this game plays. The mechanics all felt right. For a mechanic as finicky as a trampoline bounce, I was surprised to make triple bounces quite accurately.  I imagine it's extremely difficult to get that to feel just right. I know the difficulty is part of the charm for this game but I would've appreciated checkpoints as a jam-friendly feature. I fell down that one vertical gauntlet like 5 times before I called it  :P.  Solidly built game though, amazing work!!