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(+1)

Bro, pass.  

loved the music and the intro song.  you paused at the end of a verse and i thought it was over.  went to click start, and you kept singing.....  I didn't wanna play!!!  i wanted to hear the rest, it was fucking hilarious.


gameplay:

OMG...  I HATE the mechanic to move!!!!  damnit, i just wanna walk!  what, an anvil a'int got feet, so i can't run?!  damn damn damn.  I fucking hate how much i love this!  god, why is this so good!  

(Read: this is very frustrating, but it is that good kinda frustrating that makes you want to master it)

Landing on the platforms is beautiful!  often, in platformers, the hit/miss is so finicky that it just frustrates too much to keep playing.  you have struck the perfect balance (on the Granvil, n0 doubt) between being easy to land on the platform, but hard to aim right.  as soon as i launch, i can tell i missed, and that it was ME, not mechanics, that missed.  which, again, makes me want to master it.

great level design.  combination of vertical climb/fall, with horizontal sections that keep you from losing progress.  This is 

art:

beautiful game.  love the animation, the colours, the style.  perfect.

music:

perfectly matched to the type of gameplay.  not so agressive that i need more action.  not so slow that i get bored.  just great "chill out and play" music.

- Chaos

P.S. -princess loves platformers and loves that you made this game!

P.P.S - i hope it's clear by the length of this that this has been my favourite game out of this jame so far....  also sorry about the essay lol