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(+1)

Really well thought out game, an amazing use of the limitation. Many games find a way to avoid the limitation, but I've always found working around it to be better, like this. You saw the limitation and built a game idea from the ground up to use that limitation as its core, creating a unique and interesting game concept.

Some minor problems I had, besides the ones already mentioned like not seeing the people's path, I found that the area to click the icons of the troopers is too small, though it appears to be accurate with the sprites, I would've liked for them to be bigger so I don't have to click the exact rectangle of the sprite.

This submission is really solid, probably the best one I've played so far! If you end up making a more fleshed out version, I'll definitely check it out if I find out about it.

(1 edit)

We really appreciate you playing the game and dropping this thoughtful  feedback! The trooper icon hitbox was funnily enough made smaller because of a collision bug that we kept encountering. We'll try to find a way to solve that bug to make their hitboxes full grid tiles because I can definitely see how that would hamper the playability to not have the whole tile selectable. We also ended up updating the game to add the positioning of the troopers on the grid during the preparation stage!