Probably the best part of the game is the narrative. Sorry, but that's true.
While in other games you have a linear story, the character, simple set-up. Gabriel's game showcases a wide range of stories happening in the same environment. How can it possibly be marked as "simple"? I would really love to hear your assessment, as personally your game is the one, which needs more story development and "bug fixes" as it crashed numerous times for me.
Just an honest opinion, nothing factual, but I doubt you paid attention to what was going on in the story and didn't quite comprehend the narrative.