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Had a lot of fun playing your game. With the scale theme, this is a great idea for a topic. Scaling down scope is hard!

In previous jams, I tend to make the mistake of jamming as many features as possible... at the expense of polish! Trying to change that these days!

Our team of two made Mythic Battles, a turn-based based battle game based on Mesopotamian mythology and inspired by games like HOMM3.

Features that made it: Voiced story, god-given boons, spells, 3 levels, hex-based battle grid, enemy AI

I would love to finish the game so here are some future features hopefully: 8 more levels to finish the story, elements on the map to add more strategy to battles, more spells and boons to unlock, more animations (eg hurt, casting etc).