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This game has really good presentation and the character movement is super satisfying to watch. I think it could have been made even stronger by giving the moods more diverse control changes, as I sometimes felt very little difference between certain moods. Keep on emoting!

Thanks for the kind words & feedback, and you're absolutely right about the control changes. I had planned to add more effects like fear had, like rain to obstruct view while sadness was active for example, but ended up running out of time.

Tempted to come back to this one day with fresh ideas and really make it complete, I ended up really enjoying the idea throughout development and I think there's so much more I can do with it.