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I like the concept its quite fun

The presentation is great but I think 3d mode could use shadows or something to help understand the perspective

With the first ball puzzle i actually tried rolling it at first and eventually assumed that might be used for a later puzzle so I did get the logic for the final puzzle but dismissed the solution because it seemed too tedious to execute

Its also easy to get crushed in 2d because it lets you walk under moving platforms that you shouldn't be able to fit under

Still I would like to play more puzzles, good work!

(+1)

Thanks for the feedback! There are shadows in 3D but they are pretty subtle and they are intentionally long so they stretch across the ground, I’ll see if I can get better shadow contrast. I’ve realized that a lot of people tried rolling the ball in the first ball puzzle which isn’t something I wanted players to get stuck on. The simple fix is just turning it into a cube since I didn’t mean to bait people into thinking rolling was part of the solution. And the final level is straight up not well-designed, It’s going to get overhauled. Thanks again.