Good twist on aiming vs firing, definitely helps the game stand out.
Viewing post in Geometric Space Mayhem jam comments
I'm glad you liked it! That was one of the main aspects we wanted to give it more dynamism. The change between the two states, the ships going out and attacking and then retreating and being able to orbit the main ship, was the main factor that made us choose this concept over the others we thought about once seeing the limitation.