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I definitely wanted to go for a Celeste-like platformer in terms of difficulty, which is why it gets very hard at some point. There are only 3 anvils in the game, with the first upgrading your jump power, the second upgrading your dash power, and the last one upgrading the gingerbread cookies, that boost your stats for a temporary duration.

Ah, I see. The game reminded me of Celeste because of the wall jump and the dash mechanics.