WOW, I did not expect this! I quickly read through all the comments and i'm happy that you are pleased with the game. I recently released this as a short demo as to what the core part of the game will look like, like literally two days ago. I haven't made much progress since then cause I took a break and wanted to see what small reception I would get with the game, but today and tomorrow I shall work more on the story that surrounds this game. "Hype", hasn't been properly implimented as a multiplier yet, but I'm getting round to implimenting it the next update to the demo, so currently you just gain hype but it doesn't do anything. Pictures wise, I'm not taht good with designing UI, so rn its barebones until i figure out what I want to do with the buttons, however it has story that includes backgrounds and pictures and different elements that sure will keep you not bored whilst you create songs. Speeding up progress is in the works, i was planning to release the second purchase as a speed up but i realised that it was no use and i was exhausted from coding late at night, so i just disabled it and put the game on here.
this whole clicker game will just be the core part, with stories that branch out and boost your clicker to make the game more fun and replayable as there are gonna be altering options that you cannot turn back on, such as picking if you want to kill the beatles or not. also there isn't anything after $100,000 yet, but i'm planning to implement the first parts of the branching story in the next update. like i said very bare bones rn cause i've only been solidly working on the game for around 10 hours overall, excluding working and editing on assets. coding is a bitch especially these sorts of games with a lot of maths.
I hope you'll enjoy the game further into it's journey, thank you very much <3
Sincerly,
Garfield Gamer