Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I really like the presentation of this. I feel like I have to use my other senses to get through. Making a mental image of the world around me as you move through it. I love the challenge. I got a little lost when I was outside, maybe I got confused which way the sound was leading me. I might have accidentally walked toward the city noises too, but that makes sense to the theme. I would love to revisit this game and give it a proper play through. Also, I almost was softlocked in the elevator, but you can hit the down button a 2nd time and you will have another chance of getting outside. There is no prompt like when you first get to the elevator. I would love a little bit of reward element for finding a landmark maybe. Something that can stay lit to give a point of reference. I think it would help pace the game and give it a realistic mechanic that applies to the theme. For instance, if a blind person walked by a statue that was unique every day they could reference that to where they are. Loved the music how it went to the beat of the footsteps, but would love to see some diegetic music perhaps to help build the world around you!