Hi there! I just downloaded and gave your game a spin. It's certainly bright and dynamic, and the music is catchy. It wasn't quite for me, though, because of the following:
- Because the block colors were all similar shades, the block wall was graphically uninteresting for me. Also, I thought the basic rectangular layout of the blocks (at least in the first two levels) was dull. These elements made game play, at times, feel monotonuos to me.
- A couple of game elements weren't obvious. For instance, it wasn't clear that the TNT block caused me to lose the ball, since there was no visual feedback when I grabbed the TNT. The ball and paddle simply reset. Also, it wasn't obvious when I lost a game, since the game simply restarted without telling me.
- I found a couple of the graphic effects disagreeable. I found the screen shake a little annoying. And the stretch/wobble of the paddle made it difficult for me to accurately gauge the size of the paddle, which made it difficult for me to hit the ball at high velocities. I couldn't get past the Super Breakout level because of this.
It's cool that you live-streamed development of this and are offering the code as open-source. Looking forward to see future versions of this!