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(+1)

Hi there! I just downloaded and gave your game a spin. It's certainly bright and dynamic, and the music is catchy. It wasn't quite for me, though, because of the following:

  • Because the block colors were all similar shades, the block wall was graphically uninteresting for me. Also, I thought the basic rectangular layout of the blocks (at least in the first two levels) was dull.  These elements made game play, at times, feel monotonuos to me.
  • A couple of game elements weren't obvious. For instance, it wasn't clear that the TNT block caused me to lose the ball, since there was no visual feedback when I grabbed the TNT. The ball and paddle simply reset. Also, it wasn't obvious when I lost a game, since the game simply restarted without telling me.
  • I found a couple of the graphic effects disagreeable. I found the screen shake a little annoying. And the stretch/wobble of the paddle made it difficult for me to accurately gauge the size of the paddle, which made it difficult for me to hit the ball at high velocities. I couldn't get past the Super Breakout level because of this. 

It's cool that you live-streamed development of this and are offering the code as open-source. Looking forward to see future versions of this!

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Oh, also, the game crashed on me once during the Super Breakout level. I got the following dialog box:

(1 edit) (+1)

Thanks so much for taking the time to try my game out, Don!

Your feedback was awesome! I'll certainly consider that in the game's polish pass before released.

Also thanks for pointing out that crash!


You were super helpful!