Very incredible entry, both technically and thematically! I hope this gets more ratings in the following period, because all of the assets, gameplay mechanics, and ideas that went into this were just insanely polished and interesting to experience. The mechanics behind capturing and fleeing ghosts while cranking your camera added a layer of stress that was really intense, and the perspective shifting was really ambitious for a game jam game. I hope I can see more things coming out of this concept in the future, and I can't understate how impressive the game is for its scope, design, and polish under the time limit.