thanks so much! yeah, the volume mechanic had to be redone and has some technical reasons for why they probably don't feel as well-telegraphed as i wanted, but i sorta designed the game to wrap up in 10 minutes to guarantee that most people who played it would experience the full thing. :'3 and the dialogue was the last thing i added, i unfortunately didn't have time to tune the timing much. i wanted it to be input-based though, and i'll be fixing that in Teleco 2024 haha.