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(2 edits) (+1)

I broke every crystal... despair...

Surprising long game!
For the boss fight, small gripe: the one flame meteor attack comes out too fast and can potentially spawn on the player.

Liked the post-credits scene :)

Yeah, I ended up rushing the end so hard, I didn't end up having a lot of time to balance and patch some things. I'm sure there's many gripes to be had, but as long as you enjoyed it, then I'm glad ^^

Neat game, the details were really nice. Some of the props in the house cycle thru different flavor text which surprised me bc most people will easily miss stuff like that.

I made sure to add that "Interacting with objects multiple times can lead to extra dialogue" on the startup screen for a reason, I imagined people could easily completely miss out on some good quality dialogue otherwise xdd

Ironically, I missed that text x_x