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nytemarish

43
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1
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A member registered Dec 27, 2023 · View creator page →

Creator of

Recent community posts

Fun game! Pixel art is cute and the style is super coherent! It took me a little bit to recognize the mosquito

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This is brutal, but I love it! I totally didn't resort to an autoclicker... I think the third phase is mostly hard because you are forced to back off with projectile burst, but Numi also runs away from you and regens. Still, I love this game.

Fun game, puzzles were all well designed!

Firstly, multiplayer game is super impressive! Gameplay is pretty solid! Easy to understand.

Some minor bugs to work out, none that are game-breaking. Pretty fun!

Satisfying game, satisfying platformer controls, weapons are really nice too and I love the seancing concept! Left me wanting more!

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I your did it! Not sure how defense was factored into damage calculated. I just lead piped my way through the game. 

Like the story!

Art is great, especially the cut scenes after each loop! 

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Game atmosphere is impeccable and I love the style. All the references are clever and the writing is just flawless!
Favorite game overall! Dare I say peak fiction

A 3D game! Simple and fun to play. The models are cute!

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Favorite platformer concept wise, the ball mode was really fun when I executed it successfully! At the same time, I really struggled with making it line up with ramps sometimes and unfortunately couldn't beat the game. I do have skill issues, but I wish it was a little more forgiving to clamp onto a ramp since often the ball would not cooperate and it isn't super intuitive for me on what exactly allows me to properly slide. I think this combined with the slightly long death animation and respawn time as well as the mouse not locking to the window was frustrating for me, but I really love the concept and it stands out from the other platformers in the jam! Also, love the intro.

This is my favorite game from this jam gameplay-wise. I probably spent close to an hour completing this game partly because of my stupidity, but the game loop is super satisfying. 

Gotta say, Cyber Slime Alpha is the hardest boss in the game because it's the first encounter that actually checks if you can use the mechanics properly. It took me to my fifth attempt to realize that I had batteries which is probably why. I kept hitting 0 Juice after reaching Phase 2, and sapping juice was only enough to sustain health.

From there the game is super satisfying, fighting mechanics are just very rewarding. The Juice and Heat combos are really clever and I love the way you have to manage resources! I also like that Evil uses the same system, it would be cool if all enemies had the resources and the game leaned into tampering with their meters as well. I wish I could fight the mosquito. Also D: Neuro is heartless.

Interesting concept with lots of potential! Would be cool to see more attacks if you ever continue this!

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The game is really polished, especially love the visual style!  

Testing my click spamming and flicking skills! Fun game!

Really fun game! All the references were super neat!

First try made it to 530! Very neat game, addicting

The game is super nice looking and the small touches like the instrument changes between Neuro and Evil are really neat. The puzzles are pretty interesting and satisfying. At the same time, for certain parts, I felt like I was doing trial and error. All the visual details are great and the environment is just super pretty.

May Vedal deliver us to our own isekai adventures

Fun game! The details are super nice like the platforms casting shadows. Controls are nice. Sometimes the level itself feels a little cramped for how fast Neuro goes. Very complete game for a jam!

You've succeeded xd

I can't stop playing...

I might have a skill issue.

Small note, is the turtle collider rounded so you slip off at the very edge sometimes? 

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Not sure what triggers this, but the mirror relic doesn't work  in the very first level. Evil ends up spawning when entering the mirrored zone but doesn't move and just stares into my soul. Not doing anything in particular just walking up to the pedestal and placing the mirror seems to not work. Further interaction with the pedestal, resetting the level, and restarting or reinstalling the game don't appear to fix it.

Game looks really fun. The art is great too.

I read the comments before playing and to be honest, the note sync was pretty solid, last level is the best! Really really fun game!

Cute game, really fun and satisfying to play :)

Cute game, the neuro expressions are great!

The game looks great unfortunately my laptop is too potato for nice graphics :(

Ironically, I missed that text x_x

Neat game, the details were really nice. Some of the props in the house cycle thru different flavor text which surprised me bc most people will easily miss stuff like that.

Audio is a bangerrr

Singlehandedly carrying my Audio rating I hope >_>
Clueless

Thanks for playing! :D

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I broke every crystal... despair...

Surprising long game!
For the boss fight, small gripe: the one flame meteor attack comes out too fast and can potentially spawn on the player.

Liked the post-credits scene :)

Very very very cute game! All the details are super charming and the endings are great!
Art is amazing!
Gameplay itself is a little long but it's more or less an idle game anyway. 

Fumo supremacy

Ty for playing! 

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Unique take on the theme! Visuals are really good, overall pretty polished. Pretty neat game, reminds me of Spy Party. Simple but interesting gameplay, would be cool if there was potentially highlighting people and such. 

Wish it was Neuro related :)

Deserves more ratings!

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Pretty fun short and sweet game! The attack where damage zones spawn feels like it could be telegraphed a bit more. Combat is simple, wish player would slash in the direction of mouse rather than movement but I guess old school games were like this. Visuals are very very good and music is pretty hype though not sure if it totally fits.

Editing just to say it again, the spritework is actually insanely nice.

Small bug feature where you can kill the bosses while they are talking.

Pretty simple but fun game! I can honestly imagine this as an io game.

Spawning is a little bit rough and makes it feel like you have to stack on to Vedal to get drones at the cost of damage.

Amazing! and people sleep on this engine?!

Really unique game! Music, sfx, and visuals are polished really well. Overall game feels really nice to play and is very intuitive and lets you figure things out.  Discovering mechanics on the go was pretty satisfying, such as learning to use the gymbags to tank fire. 

The boss fight feels a little too difficult but perhaps it's a skill issue. I think it could be interesting if more of the items were incorporated into the final boss fight.  

Small Note:

Resetting the level with R seems to break the game at least in the WebGL version. Clicking on the level in the left menu selection to reset it works fine though.