I know it. Also you can switch to *Hard*, gave birth in 10 game days, and then switch to *Hell*. But it's just exploiting of game mechanics. On *Hell* you need at least 70 (10+60 for human baby) days to born (140 keys to skip) 120*550= 77000 TP. You can reach them, if you colleth them on *Hard* and then reborn on *Hell* difficulty. But if you start at *Hell* without this sum, and you dont know of all game possibilities, you doomed to very long grind through prostitution (and this can work only 1 time- for 2 times, you need to earn *2 more money)
This wouldn't be a so big problem if the game provided all the features on *Hard*, but it only reveals all its features and mechanics on *Hell*
Your view of the game is that of a professional who knows every pixel in the game. My view is that of a novice player who knows almost nothing about the game.
From a beginner's perspective, the game doesn't reward me in any way for exploring it.*If i went out into the street, i died or fell into slavery. I want to play it safe - I’m sitting in an inn and farming experience and children. I gave birth to a child, now I can go out, but only to find out that I didn’t grind enough. Died, reborn. Repeated. I repeated it again. I decided that i sick of this grind - I immediately went out in search of adventure outside the city - I ended up with goblins - I died - I lost all my progress. I sick of this inn, i sick of this babymaking, i delete this game.*