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(9 edits)

I know it. Also you can switch to *Hard*, gave birth in 10 game days, and then switch to *Hell*. But it's just exploiting of game mechanics. On *Hell* you need at least 70 (10+60 for human baby) days to born (140 keys to skip) 120*550= 77000 TP. You can reach them, if you colleth them on *Hard* and then reborn on *Hell* difficulty. But if you start at *Hell* without this sum, and you dont know of all game possibilities, you doomed to very long grind through prostitution (and this can work only 1 time- for 2 times, you need to earn *2 more money)

This wouldn't be a so big problem if the game provided all the features on *Hard*, but it only reveals all its features and mechanics on *Hell*

Your view of the game is that of a professional who knows every pixel in the game. My view is that of a novice player who knows almost nothing about the game.

From a beginner's perspective, the game doesn't reward me in any way for exploring it.*If i went out into the street, i died or fell into slavery. I want to play it safe - I’m sitting in an inn and farming experience and children. I gave birth to a child, now I can go out, but only to find out that I didn’t grind enough. Died, reborn. Repeated. I repeated it again. I decided that i sick of this grind - I immediately went out in search of adventure outside the city - I ended up with goblins - I died - I lost all my progress. I sick of this inn, i sick of this babymaking, i delete this game.*

(2 edits)

with the mod i play with you can't switch to hard to get out of doom preg times because i want to play on hell with the doom length times all pregtimes end up being doom length because i didn't like the pregnancy shortening that was introduced around 0.6x something by difficulty because it destroyed the pace of the game more often than not and also abomination babies are pretty much invincible with seedbed since they have over 6000 health

also walls of text will not be fully read, i will read no further than the length of the post i just made.