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(+2)

Great game! Left some positive feedback in the comments already, so will leave some other here as well. I wish it helps.

I felt the up and down arrows kinda hard to get the timing, they have a shorter time to preview and a different preview time than the side arrows, making it rather confusing. I think the game would work great only with the side arrows, and focusing on making the timings more strict or something. If you wanted to add a twist, maybe another kind of cue. Maybe a huge line circle that shrinks and you have to press space or down. This would be different than the arrows but still have the same preview time.

The main menu has an empty button? Below the play, there is a space with nothing for some reason. Maybe some cut content? Or a bug?

As a side note, does the arrows timer system syncs with the dsp time of the audio system? Or they are currently running independently and you hope it doesn't desync? Because there was one occasion I felt it was a bit off

Other than that, really impressive project for a 72 hour jam! Congratulations to all!

(+1)

thank you, having a difrent cue instead of the up and down arrows is a really good idea. The empty box in the menu was supposed to Container a volume slider but we didnt have time to implement that. The arrow system is supposed to be synced and it works most of the time on desktop but in browser if you tab out it can happen that the music gets desynced for some reason  eventho the arrow system read the current time of the musik. Thanks a lot for the Feedback.

(+2)

Great! Happy to help.

Oh, I see, so that's what happened. I think I was alt tabbing in some occasions to take notes for feedbacks.