You can find the username under Dashbord>Earnings then click on details on the 10$ payment and it should be there next to the email
Space Cat Studios
Creator of
Recent community posts
Thank you, all the objects are 2d sprites projected onto 3d meshes so they look identical to the original sprite from the cameras perspective but in reality its a cursed 3d model so it can capture more or less accurate shadows
The jetski and waves are normal 3d models with some fancy shaders and they arerendered at a low resolution to make them look like normal pixel art, I tried to get rid of the weird scaling issues on the houses as good as possible but i couldnt manage to do it in time. Im open to any suggestions on how this could be fixed
thanks, the water is sepperated into two parts, the physics and the graphics. For the graphics i have a shader that displaces the water using a texture and i also use that texture to color the waves. Then theres some more complex stuff with two additional cameras that render onto textures one of wich is bbeing used for the little foam trail behind the jetski and the other is used for the underwater stuff. For the physics I can reccomend you this Tutorial wich I used as a base and heavily modified.
I managed to take off and land again, my light broke. the game has a nice atmosphere and reminded me a lot of msfs. I actually got jump scared once when i rolled backwards through the house while trying to start the plane. solid game for a game jam the instructions would need a bit of improvment tho
thank you, having a difrent cue instead of the up and down arrows is a really good idea. The empty box in the menu was supposed to Container a volume slider but we didnt have time to implement that. The arrow system is supposed to be synced and it works most of the time on desktop but in browser if you tab out it can happen that the music gets desynced for some reason eventho the arrow system read the current time of the musik. Thanks a lot for the Feedback.
Thanks for the feedback, the roles are reversed as usually Sherlock Helmes Stories are from his perspective but now you play his enemy moriarty and try to make others belive that someone else is the killer, sort of pushing the role of the killer onto someone else, i will try your game when i have time.