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(1 edit)

Yeah - right now he's annoying like that.

Daniel's timing is semi-random, but there are some rules to how he operates.  Since I know how he works I usually come out ahead, though it's rare (on purpose) to get a perfect game.

It would be good to strike a balance between some luck, discovery, and strategy. It'll probably take a few rounds of feedback to make that happen. Looks like "more strategy, less luck" should be the next step!

Thanks for having a look!

Was it hard to get at least 10 points the first round?

my first 2 rounds i left with 0, but i managed to get 23 on the third, but with the lack of new skins to work towards i finished shortly after that

Yeah - it's going to need more skins.