Yeah - right now he's annoying like that.
Daniel's timing is semi-random, but there are some rules to how he operates. Since I know how he works I usually come out ahead, though it's rare (on purpose) to get a perfect game.
It would be good to strike a balance between some luck, discovery, and strategy. It'll probably take a few rounds of feedback to make that happen. Looks like "more strategy, less luck" should be the next step!
Thanks for having a look!
Was it hard to get at least 10 points the first round?