Cool idea!
It feels like squash or something, but it's very unique.
Some notes I have:
- I think the combo bar needs to be closer to the score UI
Some suggestions I have:
- At the beginning of the level, you could probably just add a prompt for the controls as a simple first time tutorial
i.e. WASD to move, then add a "shoot this" on top of the block
The moment the player shoots the block, it can disappear.
- Make it more noticeable when gun can be shot
- Maybe have a dash you can use to quickly dart left and right
- The bullets should show to phase through, or get blocked by the enemies to make it look ineffective.
- I'd like a hard mode where maybe it's one hit, and maybe you can get shield powerups, to block a hit for you.
- Maybe character being able to duck can help you dodge the enemies or the incoming block.
- Adding a SFX when next wave starts
Overall I think I see potential in this.
I think there might be more to this. Can't wait for future updates.
Maybe more levels, more enemy types, more challenges?
Good stuff.